Base 32 for universal Maps... 

B32 MAPS
as regular myth units are replaced by tagsets  by using base 32 
map makers can make maps that work for many tagsets at once
if this base is included in the tagset.... at the very least it speeds up
the process by already placing like strength units on the map.

The tagmaker must include replacements for each of this in tagset
64 unit tags at 1k each :) Plus the dark ai units.
  the map maker can then place any mix of these 
on maps and as long as scenery etc... is included in map tag and not from 
a specific tagset the maps should convert over nicely.

this should also make it easier to have the plug work with say the demo version of myth.


Units- set an sequivalant unit(monster) to each and save in tagset
-@Light vs +dark-  set a light and dark replacement for each

FOR REPLACEMENTS DOWNLOAD THE LOCAL FOLDER AND CHANGE THE UNITS   to units in your tagsets...
then include in final build of your tagset...
A sample mesh is provided to check in loathing whether your tagset replaces B32 and regular myth units...

HF  and may this help expand your map base... and gaming experience...

Maps that could be converted if B32 is included in you tagset....AoM Maps, CPR.05 MAPs, CwR Maps, AvA.Warfare Maps

Note: b32 maps use a terrain movement base...  where the terrain will = roads etc  allowing the units to move faster or
slower based on their abilities in  a given terrain....


---------------------------------
set up monsters for movement on map...

Base movement speed of unit... x
dwarf-depth: .765
human-depth: .5
giant depth:  0 or unit specific
Really deep Media:  0 or unit specific
sloped: .775
steep: .55 or 0
Grass: .85
Desert (pathway): .95
Rocky  (raod): 1.0
Marsh: .74
Snow (trail) .9
Forest (mac only?) .8 
unused 
unused
unused

Walking impassable   0 or per unit...
flying impassable   000  allways 0
---------------------------------

scenery and artifact on map placements...
replace in local...

__________________________________
 
@Light Base Units
---------------------------------
01--@Infantry-PVT
02--@lightInfantry-PFC
03--@MediumInfantry-CPL
04--@HeavyInfantry-Sgt
05--@AssualtInfantry-SSG 
06--@Commando-scout-SFC
07--@Specialist-SPG
08--@WarantOfficer-MW5
09--@2ndLieutenant-2LT
09b
10--@1stLieutenant-1LT
11--@Captain-CPT
12--@Major-MAJ
13--@LieutenantColonel-LTC
14--@Colonel-COL
15--@General-GEN
16--@Commander-GOD
17--@Artillery-ART
18--@SupportMechanized-MSU
19--@ScoutMechanized-MSC
20--@AssualtMechanized-MAS
21--@LightMechanized-MLT
22--@MediumMechanized-TMT
23--@HeavyMechanized-THT
24--@DestroyerMechanized-TDT
25--@Medic-MED
26--@SupplyUnit-SUP
27--@SecurityUnit-SEC
28--@CommunicatinUnit- COM
29--@Doctor-DOC
30--@Civilian-CIV
31--@special-SPC
32--@Extra-EXT

+Dark Base Units
-------------------------------
01--+Infantry-PVT
02--+lightInfantry-PFC
03--+MediumInfantry-CPL
04--+HeavyInfantry-Sgt
05--+AssualtInfantry-SSG 
06--+Commando-scout-SFC
07--+Specialist-SPG
08--+WarantOfficer-MW5
09--+2ndLieutenant-2LT
09b
10--+1stLieutenant-1LT
11--+Captain-CPT
12--+Major-MAJ
13--+LieutenantColonel-LTC
14--+Colonel-COL
15--+General-GEN
16--+Commander-GOD
17--+Artillery-ART
18--+SupportMechanized-MSU
19--+ScoutMechanized-MSC
20--+AssualtMechanized-MAS
21--+LightMechanized-MLT
22--+MediumMechanized-TMT
23--+HeavyMechanized-THT
24--+DestroyerMechanized-TDT
25--+Medic-MED
26--+SupplyUnit-SUP
27--+SecurityUnit-SEC
28--+CommunicatinUnit- COM
29--+Doctor-DOC
30--+Civilian-CIV
31--+special-SPC
32--@Extra-EXT

_+dark ai units for coop

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examples....
***MythII Units, CPR Units, AoM units Variants on meshes included in final.
sample unit replacements
------AoM--
Light-good /  Dark-evil
01-Berzerk
02-Norsemen
03-Brigand
04-warrior
05-Archer
06-Crossbow
07-Pikeman
08-ArcherCap
09-Vixen
10-Warlock
11-Trow
12-Balor
13-Deciever
14-Baron
15-Queen
16-Alric
17-mortor duff
18-duff
19-spear Maiden
20-Knight
21-Balista
22-cantapult
23-catapult
24-canon
25-heron
26-gorgoeth
27-halcknight
28-falcnight
29-journeyman
30-peasant

-----Warfare AvA--
Light-Allies /  Dark-Axis
01-garand
02-garand
03-carbine
04-thompson
05-Bar
06-sub mg
07-30 cal.
08-universal
09-sniper
10-flamethrower
11-bazooka
12-mortor
13-50 cal.
14-Universal Driver
15-Pistol
16-pistol
17-canon
18-truck
19-jeep
20-halftrack
21-light tank
22-medium tank
23-heavy tank
24-destroyer tank
25-medic
26-supply unit
27-MP-
28-radioMan
29-Doctor
30-partisan
31-
32-
------CPR--
Light-US /  Dark-VC
01-national gaurd m16
02-marine m16 
03-marine m14
04-Scout
05-shotgun
06-m60
07-M60-flak
08-Universal
09-sniper
10-Bmp m79
11-Bazooka-rpg
12-m2 machine gun
13-mark 19
14-Driver
15-General
16-Commander
17-Arty
18-truck
19-jeep
20-apc
21-Arty
22-tank
23-Huey
24-Arty 180
25-medic
26-Engineer
27-MP-security
28-Radio man
29-doctor
30-civilian
31-
32-

 -@Light vs +dark- -@Blue vs +gray-  -@Union vs +Confederate-
-------------------------------------------------------------
01--Infantry-PVT
   +Consctript --CWBTS
   @Consctript --CWBTS

02--light Infantry-PFC
   +Volunteer- --B&G
   @Volunteer --B&G

03--Medium Infantry-CPL 
   +Soldier---B&G
   @Soldier  --B&G

04--Heavy Infantry-Sgt
   +Soldier Veteran --B&G
   @Soldier Veteran --B&G

05--Assualt Infantry-SSG 
   +Skirmisher-bayonet skills --CWR
   @Skirmisher-bayonet skills --CWR

06--Commando-scout-SFC
   +Sgt-rifle --1861
   @Sgt-rifle --1861

07--Specialist-SPG
   +Sharp Shooter -rifle --CWBTS
   @Sharp Shooter -rifle --CWBTS

08--WarantOfficer-MW5
   +Universal Soldier- pick ups and inventory --CWR
   @Universal Soldier- pick ups and inventory --CWR

09--2nd Lieutenant-2LT
   +Flag Bearer-ralley troops --CWR
   @Flag Bearer-ralley troops --CWR

10--1st Lieutenant-1LT
   +Officer- sword --CWBTS
   @Officer- sword --CWBTS
   
11--Captain-CPT
   +Conlonel -sword pistol-rally troops --B&G
   @Conlonel -sword pistol-rally troops --B&G

12--Major-MAJ
   +Artillery officer-takes over cannon convert unit --CWR :)
   @Artillery officer-takes over cannon convert unit --CWR :)   

13--Lieutenant Colonel-LTC
   +Medium Cavilry- rifle pistol --B&G
   @Medium Cavilry- rifle pistol --B&G
   
14--Colonel-COL
   +Heavy Cavilry- Sword--1861
   @Heavy Cavilry- Sword --1861

15--General-GEN
   +Officer Cavilry-sword pistol--B&G
   @Officer Cavilry-sword pistol--B&G

16--Commander-GOD
   +Hero genrals..Cavilry --B&G (ralley troops)
   @Hero genrals..Cavilry --B&G (ralley troops)
-----------------------------------------------------
17--Artillery-ART
   #Canon Parrot --CWR

18--Support Mechanized-MSU
   #Cannon Transport --CWR

19--Scout Mechanized-MSC
   +Light Cavilry-scout pistol--CWBTS
   @Light Cavilry-scout pistol--CWBTS

20--Assualt Mechanized-MAS
   +universal Cavilry- rifle pistol --CWR
   @universal Cavilry- rifle pistol --CWR

21--Light Mechanized-MLT
   #Mortor-coehorn --CWR

22--Medium Mechanized-TMT
   #Cannon- Fixed position --CWR

23--Heavy Mechanized-THT
  #GunBoat-water unit with cannon --CWR

24--Destroyer Mechanized-TDT
   #Rail Cannon-only travels on tracks(use terrain rocky)--CWR
---------------------------------------------------------
25--Medic-MED
   +Doctor-heal single --1861
   @Doctor-heal single --1861

26-- Supply Unit-SUP
   #Supply Wagon-drops supplies (stampede target)--CWR

27-- Security Unit-SEC
   #Canon b&G --B&G

28--Communicatin unit- COM
   #arty man -canon shells --CWBTS

29--Doctor-DOC
   #Doctor-WW

30-- Civilian-CIV
   #Civilian