[YAAF CIN FILE GENERATOR]

[VIEW RESOURCE]
ID#              = 2000
Name             = Res 1

[DIALOG]
ID#              = 20000
Name             = Attack Dialog
Menu ID#         = 0
Width Pixels     = 300


[TEXT]
ID#              = 0
Name             = Projectile:
Font ID          = 0
Width %          = 30

[PBTN]
ID#              = 20001
Font ID          = 0
Value            = 0
Text             = (tag unassigned)
Width %          = 62

[PBTN]
ID#              = 20002
Font ID          = 0
Value            = 0
Text             =
Width %          = 8


[LIST]
ID#              = 20003
Type             = 0
Multiple Select  = 0
Font ID          = 0
Rows             = 4


[TEXT]
ID#              = 0
Name             = Minimum Range:
Font ID          = 0
Width %          = 75

[EDIT]
ID#              = 20004
Text             = 0
Font ID          = 0
Max Characters   = 12
Type             = 5
Width %          = 25

[TEXT]
ID#              = 0
Name             = Maximum Range:
Font ID          = 0
Width %          = 75

[EDIT]
ID#              = 20005
Text             = 0
Font ID          = 0
Max Characters   = 12
Type             = 5
Width %          = 25

[TEXT]
ID#              = 0
Name             = Repititions:
Font ID          = 0
Width %          = 75

[EDIT]
ID#              = 20006
Text             = 0
Font ID          = 0
Max Characters   = 12
Type             = 3
Width %          = 25

[TEXT]
ID#              = 0
Name             = Miss Fraction:
Font ID          = 0
Width %          = 75

[EDIT]
ID#              = 20007
Text             = 0
Font ID          = 0
Max Characters   = 12
Type             = 5
Width %          = 25

[TEXT]
ID#              = 0
Name             = Initial Velocity:
Font ID          = 0
Width %          = 45

[EDIT]
ID#              = 20008
Text             = 0
Font ID          = 0
Max Characters   = 12
Type             = 5
Width %          = 25

[TEXT]
ID#              = 0
Name             = to
Font ID          = 0
Width %          = 5

[EDIT]
ID#              = 20009
Text             = 0
Font ID          = 0
Max Characters   = 12
Type             = 5
Width %          = 25

[TEXT]
ID#              = 0
Name             = Initial Velocity Error:
Font ID          = 0
Width %          = 75

[EDIT]
ID#              = 20010
Text             = 0
Font ID          = 0
Max Characters   = 12
Type             = 5
Width %          = 25

[TEXT]
ID#              = 0
Name             = Velocity Experience Delta:
Font ID          = 0
Width %          = 75

[EDIT]
ID#              = 20011
Text             = 0
Font ID          = 0
Max Characters   = 12
Type             = 5
Width %          = 25

[TEXT]
ID#              = 0
Name             = Recovery Time:
Font ID          = 0
Width %          = 75

[EDIT]
ID#              = 20012
Text             = 0
Font ID          = 0
Max Characters   = 12
Type             = 5
Width %          = 25

[TEXT]
ID#              = 0
Name             = Recovery Time Experience Delta:
Font ID          = 0
Width %          = 75

[EDIT]
ID#              = 20013
Text             = 0
Font ID          = 0
Max Characters   = 12
Type             = 5
Width %          = 25

[TEXT]
ID#              = 0
Name             = Mana Cost:
Font ID          = 0
Width %          = 75

[EDIT]
ID#              = 20014
Text             = 0
Font ID          = 0
Max Characters   = 12
Type             = 5
Width %          = 25

// ----------------------------------------------------------

[COLUMN]
Width Pixels     = 200

[GROU]
ID#              = 0
Name             = Attack Flags
Font ID          = 0
Rows Covered     = 16

[CHKB]
ID#              = 20015
Font ID          = 0
Value            = 0
Name             = Is Indirect
Width %          = 100

[CHKB]
ID#              = 20016
Font ID          = 0
Value            = 0
Name             = Does Not Require Solution
Width %          = 100

[CHKB]
ID#              = 20017
Font ID          = 0
Value            = 0
Name             = Aimed at Target's Feet
Width %          = 100

[CHKB]
ID#              = 20018
Font ID          = 0
Value            = 0
Name             = Leads Target
Width %          = 100

[CHKB]
ID#              = 20019
Font ID          = 0
Value            = 0
Name             = Uses Ammunition
Width %          = 100

[CHKB]
ID#              = 20020
Font ID          = 0
Value            = 0
Name             = Uses Carried Projectile
Width %          = 100

[CHKB]
ID#              = 20021
Font ID          = 0
Value            = 0
Name             = Is Reflexive
Width %          = 100

[CHKB]
ID#              = 20022
Font ID          = 0
Value            = 0
Name             = Is Special Ability
Width %          = 100

[CHKB]
ID#              = 20023
Font ID          = 0
Value            = 0
Name             = Cannot Be Aborted
Width %          = 100

[CHKB]
ID#              = 20024
Font ID          = 0
Value            = 0
Name             = Is Primary Attack
Width %          = 100

[CHKB]
ID#              = 20025
Font ID          = 0
Value            = 0
Name             = Avoids Friendly Units
Width %          = 100

[CHKB]
ID#              = 20026
Font ID          = 0
Value            = 0
Name             = Vs. Giant Sized
Width %          = 100

[CHKB]
ID#              = 20027
Font ID          = 0
Value            = 0
Name             = Prohibited Vs. Giant Sized
Width %          = 100

[CHKB]
ID#              = 20028
Font ID          = 0
Value            = 0
Name             = Is Fixed Pitch
Width %          = 100

[CHKB]
ID#              = 20029
Font ID          = 0
Value            = 0
Name             = Don't Shoot Over Nearby Units
Width %          = 100

[CHKB]
ID#              = 20030
Font ID          = 0
Value            = 0
Name             = Lob To Hit Lower Nearby Units
Width %          = 100



[END OF FILE]

