[YAAF CIN FILE GENERATOR]

[VIEW RESOURCE]
ID#              = 1001
Name             = Res 1

[DIALOG]
ID#              = 10100
Name             = Artifact Window
Menu ID#         = 0
Width Pixels     = 360

[TEXT]
ID#              = 0
Name             = Collection:
Font ID          = 0
Width %          = 40

[PBTN]
ID#              = 10101
Font ID          = 0
Value            = 0
Text             = No Tag
Width %          = 52

[PBTN]
ID#              = 10102
Font ID          = 0
Value            = 0
Text             =
Width %          = 8

[TEXT]
ID#              = 0
Name             = Monster Restriction:
Font ID          = 0
Width %          = 40

[PBTN]
ID#              = 10103
Font ID          = 0
Value            = 0
Text             = No Tag
Width %          = 52

[PBTN]
ID#              = 10104
Font ID          = 0
Value            = 0
Text             =
Width %          = 8

[TEXT]
ID#              = 0
Name             = Specialization Restriction:
Font ID          = 0
Width %          = 40

[POPM]
ID#              = 10105
Font ID          = 0
Width %          = 60

[TEXT]
ID#              = 0
Name             = Special Ability:
Font ID          = 0
Width %          = 40

[PBTN]
ID#              = 10107
Font ID          = 0
Value            = 0
Text             = No Tag
Width %          = 52

[PBTN]
ID#              = 10108
Font ID          = 0
Value            = 0
Text             =
Width %          = 8

[TEXT]
ID#              = 0
Name             = Inventory Sequence:
Font ID          = 0
Width %          = 40

[POPM]
ID#              = 10109
Font ID          = 0
Width %          = 60

[TEXT]
ID#              = 0
Name             = Projectile:
Font ID          = 0
Width %          = 40

[PBTN]
ID#              = 10111
Font ID          = 0
Value            = 0
Text             = No Tag
Width %          = 52

[PBTN]
ID#              = 10112
Font ID          = 0
Value            = 0
Text             =
Width %          = 8


[TEXT]
ID#              = 0
Name             = Initial Charges:
Font ID          = 0
Width %          = 40

[EDIT]
ID#              = 10113
Text             = 0
Font ID          = 0
Max Characters   = 12
Type             = 3
Width %          = 25

[TEXT]
ID#              = 0
Name             = to
Font ID          = 0
Width %          = 10

[EDIT]
ID#              = 10114
Text             = 0
Font ID          = 0
Max Characters   = 12
Type             = 3
Width %          = 25

[GROU]
ID#              = 0
Name             = Flags
Font ID          = 0
Rows Covered     = 2

[CHKB]
ID#              = 10115
Font ID          = 0
Value            = 0
Name             = Overrides Owner Attack
Width %          = 100

[CHKB]
ID#              = 10116
Font ID          = 0
Value            = 0
Name             = Vanishes After Last Charge
Width %          = 100

[PBTN]
ID#              = 10117
Font ID          = 0
Value            = 0
Text             = Edit Bonus Effect Modifier
Width %          = 100

[PBTN]
ID#              = 10118
Font ID          = 0
Value            = 0
Text             = Edit Override Attack
Width %          = 100


[END OF FILE]

