VENICE INFO

The Maps:

Venice
No changes from the original.


Palermo
Unique Carpet bombing fest.
Timid: No CB units.
Simple: 2 Fetch, 1 Mortar.
Normal: 3 Fetch, 2 Mortars.
Heroic: 4 Fetch, 2 Mortars.
Legendary: 6 Fetch, 3 Mortars, 3 Pathfinders.

Milan
Light FFA but with bre', Heron and Spiders.
No changes with difficulty settings.

Florence
Dark Team variant with tricky unit trading.
No changes with difficulty settings.

Rome
Light FFA with Stygs and Soulless.
No changes with difficulty settings.

Special note about the models:
Often it is impossible to make Myth 2 models fit on a TFL mesh properly. 
To retain the exact same game play, we still imported the Myth 2 Venice models despite the poor fit. 
As much as was humanly possible was done to cover up the inconsistencies, but you will probably notice areas that look strange. 
This isn't a bug and does not effect the game play.

Credits:

Original Mesh -  Bungie Studios
Mesh Conversion -  Losk
Unit Conversion -  Losk
Scenery Conversion - Losk 
Model Conversion - Losk 
Scripting -  Losk 
Unit, Scenery and Model Placement - Losk
Reflection Mapping - Losk
Shadow Mapping - Losk
Special Projectiles and Effects - Losk
Tag Editing -  Losk 
Unit Selections -  ChrisP and Losk
New Pregames -  ChrisP
Beta Testing - µDog, FoG, and SJ clans plus Deadman of MIA

Please include this readme when distributing this plug-in.  Myth is a trademark of Bungie Studios. Fear and Loathing are also Bungie trademarks and they were used in part to make this plugin.
