Project Magma proudly welcomes the talents of veteran map maker - Deadman of MIA and The Cartography Brigade. 

The Maps: 

Stomping Grounds 
Six start insanity! 
Timid gives you only one Myrk Giant. 
Simple adds a Trow. 
Normal adds a Forest Giant. 
Heroic adds 19 Pathfinders and one "Russian Roulete" Dwarf (Looks like a Pathfinder but carries 30 satchels instead of air-strike flares.) 
Legendary adds two Archer Heroes. 

Camping Grounds 
Six starts, lots of melee, ghols, puss and dispersal stones! 
No changes with difficulty settings. 

Proving Grounds 
No major changes from the original. 

Killing Gounds 
No major changes from the original. 

Grounds for Assault 
Light team map with a few Myrkridia to spice things up. 
No changes with difficulty settings. 

Credits: 

Original Mesh - Bungie Software 
Mesh Conversion - ChrisP and Deadman 
Unit Conversion - Losk 
Scenery Conversion - Losk and Deadman 
Model Conversion - Losk 
Scripting - Losk 
Unit, Scenery and Model Placement - Deadman 
Reflection Mapping - ChrisP and Deadman 
Shadow Mapping - Deadman 
Special Projectiles and Effects - Deadman 
Tag Editing - Losk and Deadman 
Unit Selections - ChrisP 
New Pregames - Deadman 
Beta Testing - µDog and SJ 

Please include this readme when distributing this plug-in. Myth is a trademark of Bungie Corporation. Fear and Loathing are also Bungie trademarks and they were used in part to make this plugin. 